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22. paizo.com - Forums: Advice: How do i make a good merfolk ... Sarenerae is a city of Alarin - a race of zealous merfolk that live within the Tethis Straight. Merfolk have the upper torsos of well-built and attractive humans and lower halves consisting of the tail and fins of a great fish. Summoning your bubble takes a full turn. Merfolk dwell in the sea and large inland lakes and serve as the governing faction, with most of the nation's spellcasters being merfolk, while locathah tend to live in and around rivers and wetlands and essentially serve as the nation's peasant class . The seas hold many wonders, one of them is YOU! New Spells by . Learning the Secret History of Merfolk - Nerdarchy Merfolk - Pathfinder_OGC Ghawwas | Pathfinder Wiki | Fandom While in this form, the wearer can breathe water and transform her lower body into a merfolk fishtail. While sometimes understandably mistaken for merfolk —both species live underwater and have a blend of features from both humans and fish—tritons have two legs instead of a tail. Tritons - early D&D (basically another version of merfolk with legs and separate fins). Its citizens include both aquatic species as well as air-breathers. RPG Miniatures: Heroes of Land, Air & Sea - Merfolk/Triton Pirate Female. Merfolk and locathah are one of the nations in a setting I'm creating, where they're kind of different castes of the same race and nation. Some ocean-dwelling races are largely benevolent, willing to talk and trade with . PFSRD:Merfolk - D&D Wiki Pathfinder Player Companion: Blood of the Sea by Paizo ... 5 . It is quite rare for a merfolk to make contact with a creature not of its kind. The genesis of an obrousian is a tragic one: some merfolk forsake their aquatic homes when they fall in love with a land dweller, only to be spurned or rejected. Locks and gates separate freshwater and salt water, preventing the districts from flowing into each other. Their hair and scales span a wide range of hues, with merfolk in a given region closely resembling each other. 3 years ago. With a variety of heritages, feats, weapons, alchemical items, and magical items to choose from! Condition: Miniatures come unpainted as new. I'm looking for all the lore I can find. Since Pathfinder already has plenty of sea serpent-y beasts, this one clearly needed a hook…and boy did it get one: an extradimensional stomach so big entire ecosystems can live in there! They each stocked . Military service is mandated for all water-breathers and a few landlubbers serve in respected voluntary battalions. Seawalker: Merfolk were never meant to move on land. It is quite rare for a merfolk to make contact with a creature not of its kind. The merfolk ancestry Comes is our most filled out ancestry yet! You do need to temper your expectations, it's not really reasonable to expect that you're going to perform on land on the same level as the two leggers, you're simply not built that way. They are so adept with magic that they can maintain this spell with ease all day. It's a large town that straddles the line separating the semi civilized areas of the Venza region from the wilder frontier of the Landadel Baronies. Grant your land-dwelling allies water breathing, hold extra weapons in your many tentacles, or bring the sea with you into the battlefield! Outsea is a town in the River Kingdoms containing farmland, swampland, rivers, and canals. Beneath the . Mostly humans, with a good sized merfolk colony living under and around the rock that defines the northern edge of the . Much like the Eladrin, Merfolk have a 300 year lifespan and remain healthy throughout their lives. He has blood red hair, with fins of the same color on . In merfolk form, your legs merge into a large, fish-like tail; your land speed drops to 10 feet and your swimming speed increases to 40 feet. Merfolk are defined by their class levels—they do not possess racial Hit Dice. The player characters have made a guild. Since merfolk only have a land speed of 5 feet, can a merfolk take a 5-foot step so as to avoid attacks of opportunity even tho. Inside this book, you'll find all the rules you need to play one of these creatures, including stats , abilities , and background information on how they fit into a . The triangle is the migration route of Atlantean merfolk. So with a new group i'm playing were rolling random, I rolled a merfolk. Playing a Merfolk . Merfolk Characters. Cecaelia Mimicry User with this ability either is or can transform into a cecaelia, variation of merfolk with cephalopod (usually octopus) lower body. Re: Post apolcolyptic Pathfinder 1e TTRPG on discord (Recruiting) When the gods abandoned the world the Air god grew angry that her kin had been slaughtered. Fantasy Creatures. Folklore is filled with stories of merfolk: legends of beautiful merfolk falling in love with humans, or ship crews saved from storms by friendly bands of the creatures.Among land dwellers, merfolk are almost-legendary figures of impossible beauty and magic. Buy Now $3.00 USD or more. Of course, now that I think of it, I'm kind of . +2 Dexterity, +2 Constitution, +2 Charisma: Merfolk are graceful, hale, and beautiful. Merfolk are among the best known and yet the least understood of the aquatic races. Posted by Dale McCoy June 9, 2015 May 17, 2017 Posted in Book of Heroic Races, Pathfinder RPG Tags: Advanced Compendium, Advanced Merfolk, Advanced Race Guide, Book of Heroic Races, Jon Brazer Enterprises, Magic, Merfolk, Pathfinder RPG, Spells The sun ******* by 2 towers of mermaids with a wall connecting each . Merfolk typically measure 6 to 8 feet in length and weigh over 200 pounds, with females being slightly smaller than males. Read Free Pathfinder Player Companion Advanced Origins Merfolk are among the best known and yet the least understood of the aquatic races. Merfolk. Grindylows - as above (basically goblins cross octupi I think. +2 Dex, +2 Con, +2 Cha; humanoid (aquatic); Medium. Pathfinder Roleplaying Game Advanced Race Guide. I want to see if I can actually function as a merfolk. 22. . They are highly xenophobic, and commonly attack members of other races . Additionally, look for Shawn's work which has been published in Battlezoo Bestiary! They do so at a movement . Worried about travelling on land? This gives tritons the ability to operate on land, though they are neither as comfortable nor as skilled above water as below.<br /><br /> The arms and legs of a triton feature fins that assist in swimming, and . Merfolk have the upper torsos of well-built and attractive humans and lower halves consisting of the tail and fins of a great fish. As one travels through the scorching desert of the green sand, getting slight glimpses of shadows from the sharp mountains and rare palm trees, a faint breeze filled with aromas of wine and sugars might attract him towards the tropical region of Aaru. Aaru, the land of merfolk. Variation of Cephalopod Physiology and Merfolk Physiology. To travel upon land, all merfolk are able to cast the Create Water cantrip to summon a bubble of water around them. Their hair and scales span a wide range of hues, with merfolk in a given region closely resembling each other. Even so, if it were not for the existence of Merfolk and the stories they tell of it, none would know of it's existence. Discover the secrets of aquatic. It Came from the Sea. Nommo begin suffocating immediately upon leaving the water. Her new form provides a +2 natural armor . 12, Inner Sea Races pg. A merfolk without land speed cannot stand upright without having to balance on their tail, which is less than easy for them. All merfolk have the following racial traits. It seems to be a area of great pride to Merfolk as . Little is known to the overdwelers, as the Merfolk refer to those who live on land, about Atlantis more than the fact that it exists. Strong tail and barbarian is 25 feet off the bat. Type: Undines are outsiders with the native subtype, so just like the other planetouched races they can't be affected by spells and effects that target humanoids, such as enlarge person and charm person, so this is a double-edged sword. There's a surprisingly long list of options for making a Merfolk land-worthy, if you're willing to pay a small cost or take a dip. Aura faint transmutation; CL 3rd; Slot belt; Price 32,000 gp; Weight 2 lbs. This guide is an attempt to explain how the rules work, and how you can best make use of Polymorph spells. Soon the land dried up and left it a barren desert. For the rest of this guide, I'm going to assume that you take the Strongtail alternate trait, brining your land speed up to 15 feet but reducing your swim speed to 30 feet. Some may be undergoing changes at current. Mythological Creatures. Fantasy Artwork. Whether from the dark depths of the ocean or azure tropical seas, heroes rise from beneath the waves. Also distinguishing them from humans were the gills slits along their necks . Jetpack7 on Twitter: "D&D Concept Art of the Day: Merfolk (art by @Conceptopolis) Find this Pin and more on Mermaid tattoo ideas by Christina Weir. Size: Undines are the same size as humans. While on land, Merfolk adopt the clothing styles of the locals so as not to stand out. He also implemented that merfolk without the longtail or whatever racial trait from pathfinder are always prone on land, and merfolk need to douse themselves in water every couple of hours or their skin starts to dry out and get chaffed. This guild is originally called the Fucking New Guild, or FNG. Gills: Merfolk can breathe underwater indefinitely through gills in their neck and sides. Obrousian Spawned from sorrow and hatred, obrousians are undead merfolk who lurk in shallow places to prey upon hated land dwellers. Much like the Eladrin, Merfolk have a 300 year lifespan and remain healthy throughout their lives. These shoes are awkward and cumbersome to wear, -5 ft maximum movement on land +30 ft underwater movement speed, when underwater the wearer appears to have one single fin in the place of legs. Military service is mandated for all water-breathers and a few landlubbers serve in respected voluntary battalions. The power to use the traits of cecaelia. Merfolk with this racial trait have a land speed of 15 feet and a swim speed of 30 feet. Merfolk with this racial trait have a land speed of 15 feet and a swim speed of 30 feet. Unlike many other merfolk, they are rarely able to transform their bodies into fully humanoid ones, and are thus highly limited when on . Nommo begin suffocating immediately upon leaving the water. I've done a bunch of comparisons to features and what not and I've drawn a pretty amazing self-portrait so I'm pretty set in wanting to be a Merfolk. Gain water breathing for . Water hexes very far from land (3 hexes or more) are Deep, and have more danger from e.g. Favored Class Options The following options are available to all merfolk who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward. Merfolk are a mysterious race that has maintained underwater cities for much of human history. The Merfolk King's Merman Fins: Silvery blue and made of some sort of magically infused fabric. Fantasy Rpg. Folklore is filled with stories of merfolk: legends of beautiful merfolk falling in love with humans, or ship crews saved from storms by friendly bands of the creatures.Among land Details. It's not the easiest race to mix on a surface adventure with land people. Its citizens include both aquatic species as well as air-breathers. Aquatic: Merfolk are Aquatic and can breathe water. Their land speed is 5 feet, but their swim speed is 50 feet. MCAs with an (*) notation denotes that the MCA is undergoing . (Some listings feature painted miniatures but these are just for illustration purposes only) Release: 2018. Merfolk have a swim speed of 50 feet, but only a base move speed of 5 feet. This would indeed work, but it feels to much like cheating. Discover the secrets of aquatic elves, gillmen, merfolk, tritons, and more. 6 unique heritages. merfolk, or specifically mermaids and merman) is a legendary aquatic creature with the upper body of human and the scaly tail and fins of fish. Pathfinder gets real deep with its latest campaign setting — Aquatic Adventures. Locks and gates separate freshwater and salt water, preventing the districts from flowing into each other. Unlike normal merfolk, they are rarely able to transform their bodies into fully humanoid ones, and are thus highly limited when on land. 20. This campaign in the origin of Shump Slayer the Orc Gunslinger, Scalix the Wyvern Cleric, Crther Aurry the Merfolk Cavalier, Sasha the Elan Wilder, and Lil Sebastian the Dragon Brawler. Introduction. Merfolk tell of it's wonder and beauty, and how it dwarfs any man-made city above ground. You choose when you adopt merfolk form whether equipment and clothing worn on your legs falls away or is absorbed into your body until you resume triton form. The small port of Tritower that sits on north coast of the continent about a weeks travel away from Venza on the Silver Road. 246, Advanced Race Guide pg. Moreso a fortress than a city it's people are sworn to protect Templa'Tol from the horrific beasts that live within the Beckining Abyss. That's right folks, there's a new campaign setting out for Pathfinder. Pathfinder Adventure Card Game, Pathfinder Adventure Path, Pathfinder Adventures, Pathfinder Battles, Pathfinder . Whether they're actually cousins of ogres or not is up to you—at least one Pathfinder Adventure Path installment (in the Kingmaker series, I believe) used merrows as the result of an . Merfolk are amphibious creatures with a body of a human above the waist, and that of a fish from hips down. 194, Pathfinder RPG Bestiary pg. Outsea is a town in the River Kingdoms containing farmland, swampland, rivers, and canals. Mythical merrows were essentially merfolk or nereids, but for the most part (the previously mentioned book The Sea People being an exception), D&D and Pathfinder have used the name for aquatic ogres. Triton communities often form alliances with local locathah and merfolk populations, but remain bitter rivals of alghollthus and their former servants, the skum, krakens, and sahuagin. Manufacturer: Gamelyn Games. Although amphibious, merfolk move only with difficulty on land and rarely wander more than a mile from sea. It Came from the Sea Whether from the dark depths of the ocean or azure tropical seas, heroes rise from beneath the waves. Many of the people who live here are Alarin though there are some other aquatic races that live within the city such as Poryms and even some Grippli have been . Pathfinder Player Companion: Blood of the Sea explores the mystical paths and strange abilities of sea-born adventurers. Classes [] Favored Class Options [] The following options are available to all merfolk who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward. It is quite rare for a merfolk to make contact with a creature not of its kind. The power to use the traits of cecaelia. Orange=Merfolk. Even among . Their hair and scales span a wide range of hues, with merfolk in a given region closely resembling each other. I'm going to be starting in a Pathfinder game and I'm going to be participating as a member of the group as a Merfolk Sorcerer. Although amphibious, merfolk move only with difficulty on land and rarely wander more than a mile from sea. She sent down massive tornados that ripped all life from the ground and left the earth exposed to the hot sun. Merfolk with this racial trait have a land speed of 15 feet and a swim speed of 30 feet. 12 level 1 ancestry feats. Playing a Merfolk . Variation of Cephalopod Physiology and Merfolk Physiology. EVERYTHING 2E 10% OFF BUNDLE. Merfolk typically measure 6 to 8 feet in length and weigh over 200 pounds, with females being slightly smaller than males. . But I will keep this in mind. Kraken. They begin with a delivery job, travelling though the desert. Speed: Undines have the same base speed as humans on land, and . Mythical Creatures. They do so at a movement . Most of the land was swallowed in one tide cycle. Merfolk (mermaid f. and merman m.), called sapiaquali-oths in the language of their alghollthu creators, are amphibious humanoids encountered in the temperate waters and coastlines of the Inner Sea region.A merfolk's torso resembles that of a human or elf, while their lower bodies are dominated by a fish-like tail and fins. Although they were of the same subrace, aquatic elves from the Great Sea had a different appearance to those from the Sea of Fallen Stars. Merfolk can breathe air freely but move on dry land only with difficulty, and rarely spend . Although amphibious, merfolk move only with difficulty on land and rarely wander more than a mile from sea. With a variety of heritages, feats, weapons, alchemical items, and magical items to choose from! Reefs. flood began and the age of land had ended. Pathfinder merfolk lore? Cecaelia Mimicry A user with this ability either is or can transform into a cecaelia, a variation on merfolk with a cephalopode (usually octopus) lower body. Diving Helm: Ancient and rusted. Aquatic elf. Evil sea creatures . Merfolk typically measure 6 to 8 feet in length and weigh over 200 pounds, with females being slightly smaller than males. Like giants, merfolk like mermaids figure into our own world's mythologies stretching back pretty far. It was run by Moist Boy. colonies of merfolk and aquatic elves to speak with, if they can gain the trust of such a colony. A merfolk can live without water for up to 8 hours, with variance based upon the given climate. Belt, Merform. Hair Color: Blood red Eye Color: Light blue Skin Color: Pale grey Appearance: Criil looks like a slender, muscular human with the lower torso of a fish with silvery scales. Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue) were water-breathing cousins to land-dwelling elves. The form's appearance is static and cannot be changed. Merfolk have the upper torsos of well-built and attractive humans and lower halves consisting of the tail and fins of a great fish. No fear, there are feats and heritage options to make this more feasible, available from first level! The circles are their attack ranges. Now you can join them, and see the wonders of the world below the surface. Aquatic . Many return home with exciting tales to tell and then leave again; others dare to go further, looking to see the wonders of other worlds or to claim a home in the skies as well as on land and sea. Changing its shape is a standard action. Consequently, most merfolk are water dependent, and can breathe for a few hours on land before having to submerge. These 2 are from mem of the minis - I need to actually add them to my lists). 19. They are always considered flat-footed without land speed. The ketesthius is the classic wolf-headed sea serpent you find scrawled in the corners of old maps. Merfolk is a perfect addition to your aquatic campaign. Polymorph is one of the most confusing and difficult parts of the magic system in Pathfinder. Seawalker: Merfolk were never meant to move on land. Favored Class Options The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward. Water hexes adjacent to land are Shallow, and have more danger from e.g. Faster than your average shorty with the benefit of no legs! Speed: Here's the big penalty. Merfolk cannot function properly on land without aid. The history of these sea creatures dates back to the First Babylonian Empire sometime between 1894-1595 BCE. Sharkfolk - Pathfinder from the Skulls & Shackles AP I believe. Get a copy of the Merfolk Ancestry PDF at itch.io. Once per day, the wearer of this belt can command it to transform her into the form of a merfolk. Despite being aquatic ghawwas can easily survive on land, though they tend to find the two-dimensional nature of land movement very frustrating. This time they're taking you deep beneath the waves to the land where all those monsters that seem to show up and attack your party within six seconds of your setting foot on a boat . While on land, Merfolk adopt the clothing styles of the locals so as not to stand out. Gills: Merfolk can breathe underwater indefinitely through gills in their neck and sides. Mythical merrows were essentially merfolk or nereids, but for the most part (the previously mentioned book The Sea People being an exception), D&D and Pathfinder have used the name for aquatic ogres.Whether they're actually cousins of ogres or not is up to you—at least one Pathfinder Adventure Path installment (in the Kingmaker series, I believe) used merrows as the result of an amphibious . Merfolk can breathe air freely but move on dry land only with difficulty, and rarely spend long periods . Multiclass Archetypes Master List (By Class) This is a master list of all Multiclass Archetypes, and are organized according to their Primary class, whether from the Core Rulebook, Advanced Player's Guide, Ultimate Magic, or Ultimate Combat. They can breathe both underwater and on the land, although they tend to stay below the water surface for the majority of the time. I'm planning on playing as a merfolk in a future Pathfinder campaign. View bundle. Merfolk Source Blood of the Sea pg. Core Series: Heroes of Land, Air & Sea. Merg sign on with caravans, traveling schools of merfolk or adventuring parties so they can get a taste of something new. Merfolk (sing & pl; masc pl: mermen; fem pl: mermaids) were aquatic humanoids with upper body, arm and head of a human and legs resembling the tail of a fish. "Adapted almost exclusively for life in the water, merfolk rarely have reason to interact with the surface world. land—if not more so. All the while, the great Bloody War saw an end in the ever increasing Bay of Cerule. Light Blue and Dark Blue show 'Depth' of water hexes. Beneath the . A merfolk person had the upper body, arms, and head of a fair-featured human from the waist up and instead of legs they had a fish-like tail from the hips down. Star Wars Alien: yes I have done this . Scarnish Tritons [] The merfolk gains a +10 racial bonus on Disguise checks made to appear as a human. A Merpeople, or merfolk, are consistent of (pl. DESCRIPTION. Fantasy Races. Folklore is filled with stories of merfolk: legends of beautiful merfolk falling in love with humans, or ship crews saved from storms by friendly bands of the creatures. Merfolk are a mysterious race that has maintained underwater cities for much of human history. Walk the Land A few merfolk have the rare supernatural ability to take the form of a human, allowing them to walk on land. These miniatures were originally from a game . Now their kin, the landlocked merfolk seek to join the land dwellers, and carve out their own destiny. You DO have to do something about it, but Pathfinder 1e's main strength is how flexible it is with all of its content. Pathfinder Player Companion: Blood of the Sea explores the mystical paths and strange abilities of sea-born adventurers. Ghawwas do not just attack air-breathing mortals and show even more hatred to water-breathing mortals like merfolk, sahuagin, and sea elves, who they consider a threat to their realm. [5] Though most of their kind migrated to the Material Plane , small kingdoms of tritons still exist on the Plane of Water . In most . Outliers aside merfolk typically don't terrorize humans in mythology, but sometimes they're associated with disasters like . Despite their stunning beauty, mermaids are extremely dangerous and they have the power to decide the fate of any ship they come across Merfolk are related to the sirens and are very similar. 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