It goes along the roof of the elevator with pickaxeto the next elevator with the dinosaur skull. Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must . It takes around 6-8 hours to unlock all of the achievements on Xbox One. That must ne the worst guide for a game of this complexity. In player 2s room are a series of paintings of strange animals, these need to all be picked up there are 6 in total additionally a portrait of a man with graffiti should also be picked up. You wake up in a small house in the middle of nowhere. It is limited in time and should be prepared for it. In the garage head to the door and open it. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). Find the exact match to your painting and place the corresponding tiles underneath your personal painting to solve the puzzle. A door will open in the middle of the room and you both will earn your respective roles' achievements. We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia TEEN Violence Users Interact Online multiplayer on console requires Xbox subscription (sold separately). The lifts work in tandem, when one goes up the one on the other side will go down. The longer you decide, the lower the large ball in the pillar room falls. DETAILS REVIEWS MORE Necessary cookies are absolutely essential for the website to function properly. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. And Left and Right for its width. Thats the same that you can find inside the house. Third space straight pipe connecting left and right. Player 1 use the turnstile go forward and right to the next turnstile. If this line touches the red gears, the line will not rotate the ladder. When you come to your first left turn, take it and pull the blue lever in this room. Together. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). Player 1: Head back on top of the building and to the antenna monitors. This will be needed in the future. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. We Were Here Forever, We Were Here Together, We Were Here Too, We Were Here, Includes 4 items: As the Explorer, walk through the door, over the pressure plate in the middle of the hallway and through the second door. They are combined. The painting of the man with graffiti is always by the downstairs door. Go up once and exit, head right and wait by the lever. Player 2 pick up the items from the cart. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to. They are combined. Our first mission is to find 5 valves to open all doors around the house. Player two lights the candles to match player 1s room, a draw will open underneath with a book. The second player must explain where they are located. Hi, we do the Incinerator but nothing triggers. Each player start in different locations, each of which has the image of a chessboard. First space t-junction rotate left connecting left, right and up. The pawns should be directly in front of one another. In terms of visuals, there's a massive improvement over the first two titles in the series. Working together with a partner, you must solve puzzles via careful observation and smart communication. After that, both players go to the room with the great map on the wall. I would recommend sending a photo over a messenger app to speed this up. More than 1,700 acres of land The Murdaughs purchased the Moselle property around 2012, Buster Murdaugh, the defendant's surviving . Once completed you will find a book in a chest upstairs in the corner. Player 1 must describe where these paintings are in his room and what the animals in the paintings look like. So one of you stay on top, the other go down in the house. The first player must explain this to the second player, and he must adjusts the parameters of his watch to the clock of the first player, and then clicks on the button below. We Were Here Together . This is done by laying a line of gears from the center to the desired ladder. Weapons and shields must be arranged based on the tips that are written on the tablets. Each leaver open only gates with the same color. ALMOST THERE!Here's our Playthrough of We Were Here~http://bit.ly/WeWereHereKitKatHere's our Playthrough of We Were Here Too~http://bit.ly/WeWereHereTooKitKatThis gameplay is on PC!Humble purchases support me \u0026 charity ~ https://www.humblebundle.com/store/we-were-here-together?partner=KatFTWynn\u0026charity=1474961CHECK OUT KITA GUYS~Kita's YT: http://bit.ly/KitaOfAwesomeKita's Twitch: https://www.twitch.tv/kitanashHere's where I stream and where you can follow me~https://www.twitch.tv/katftwynn~Support me on Patreon for our welcoming Discord, private livestreams, thumbnails as wallpapers, and more!! We Were Here Together Bridge Puzzle - Misty Valley Bridge You'll know you're at the right place when you come across a large chasm with the unfinished bridge in Misty Valley. ZYM&GCaesarWe Were Here Together. @Yoel the player below left a kind comment.? Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. Turn around and walk up the stairs to leave the room. Player 2 pick up the plants and orange bucket. Player 2 pull the blue lever in the tunnel and wait there. https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. After that, the picture to the left of the clock will open. The player in the hall presses the button once. Escaped from the Dungeon ..and the dragon. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. Move the Black Knight (back row of pieces, 2nd from the left) to the right of the black pawn in front of it (down two spaces, right one space). Recipe for DisastersCreated the pesticide. So its time to brew a few potions! The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. The next painting is found half way up the staircase. I love puzzle games, and I have read and re-read multiple times over and over and this description makes no sense what so ever. After completing the task, one picture on the stairs will open. Also in the room of the second player there are components with images. When you light up the three lights, look on the left side of the generator for a crank you can interact with to progress with this puzzle. Put it in place to the left of the door. The first player has divisions to the right of the clock, and the second has switches in the same place. Game: We Were Here TogetherPeripherals: Time to platinum: 5 HoursDifficulty: 3/10Missable trophies: None.Trophies: 1 , 8 , 7 , 6 Author: The Trophy PlatypusWelcome to the trophy guide for We Were Here Together. The next knight at the window will be with a yellow curtain. After that, the box with the book under the candle holder will open. 1.6 5. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. The player on the street should pull the lever with the number 7 on both tanks. After execution, a door with a book will open under the clock. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. Pull it. Both players unlock for completing chapter 1. Valve 2 (cross) is in the room to the right, which is the radio room. Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . Click. Player 1 take out the stone from the plant. Unlocked by Player 2 for completing Chapter 8. PE = pristaxiforex (violet fruits with crosses) Both players unlock for completing chapter 4. The task is to arrange the pipes so that there are no leaks in any of the rooms. Is there a damn bug that is going around so you CANT finish this puzzle or something? The player in the fountain needs to gradually climb the stairs, which the second player will rotate in parts in his room through a special mechanism (First screen). Place the t-junction in the first space rotate to connect up, down and right. Each player start in different locations, each of which has the image of a chessboard. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. Eventually we want to create the Soulstone. We Were Here Together: Original Soundtrack $1.99 $6.98 Add all DLC to Cart A new chapter is here! Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. There are only 2 times that the Librarian is required to interact with something for a puzzle. Popular user-defined tags for this product: Check out the entire We Were Here Official franchise on Steam, We Were Here Together: Original Soundtrack, 126 Curators have reviewed this product. Take the second right, which should be at a staircase heading down into the room with the blue lever. Its all about cooperative discovery, puzzle solving, and immersion. In the mixer place a yellow cup and a green bucket pull the lever to get a dark green liquid in a mug. To complete this puzzle we have to match the knights in both Player 1 and Player 2s room, As player 1 mover the blue curtain to expose some light in player 2s room. You wake up in a small house in the middle of nowhere. You need to stop a needle in the green to turn on 3 green lights above the generator to complete this minigame. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Player 2 find the knight that is now illuminated, It is the knight with the red and white flag behind it. This item will only be visible to you, admins, and anyone marked as a creator. First, the player in the cave must line up the signs so that a line can be drawn through them. Please see the. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. Head back to the rack rotate it to refresh its contents and pick up another blue bottle with the blue plant (DL). To go further, one of you needs to take a candle from the table and go down. Turn around and leave the room, turn left and head down the stairs ahead. Pick it up. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. Now player 1 needs to head outside and through the wooden gate. One puts objects in a trolley and presses a lever. . Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. Tip: If you can not see well because of the water level, hop! In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. The task is to find the way out of the castle by solving various puzzles from a perspective of a Lord and his Peasant. The second player should tell what candles they have on. Chapter 7 for Green is wrong. Together you need to find a way out of the castle by solving lots of complicated puzzles. Discuss this walkthrough in its Walkthrough Thread. You have to go on elevator in "0 floor". Holding the lever you make the slider, which is located in the lower left corner of the map, move. Now go on top of the house and you can find a signal transmitter. Valve 1 (square) is right in front and slightly to the right of player 1 as he left his bedroom. In this room, immediately turn right and walk upstairs and down the hallway. Still as Player 2, head along the short path to the pickaxe lift. Both make a general counterclockwise rotation. () . Player 1 head forward over the stairs and to the now closed blue gate. In the middle of this area, there will be a staircase with a white lever at the top. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. If you mark an unnecessary place, you will hear a characteristic signal of failure and all marks will disappear.If one player turns the camera away from the lever, the slider will return to the beginning. Please refer to Reflection for more information. We can now complete the bridge. 2. We finished this on accident last night and he SAVED his progress after this stupid puzzle, and now we have to do this shit all over again. First, for both rooms, look arround and collect 4 pieces of pipe. Once the gas is filled up take the pipes. You need to extend this slider to the three places marked with a circle (you have not marked them yet). Player 1 still in the dynamite lift press go up one level. Posted at 12:56 PM, Feb 28, 2023. and last updated 5:40 AM, Mar 01, 2023. There is a key below: Remember to turn the prop continuously (5-6 times each_ until it is fully extended or retracted to be sure to get the "perfect play". However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a. The player behind the wall do the following with his shields. These are necessary to the installation because it will be necessary to transmit flames of a certain color. Walk through the gate and the door ahead will open as you approach. Choose a wave on which there will be another line and tell the second player below how it looks and how much it needs to be changed. We are heading back the way we came. Player 2 in the dinosaur skull lift, press go up four times. We Were Here Together. Player 2 wall shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. Crouch through the hole and in the vines are two more pipes. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. When you complete the puzzle, you will both earn your respective roles' achievements. Now walk to the chessboard in the middle of the courtyard. Unlocked by Player 2 after completing Chapter 10. We Were Here is a cooperative first-person puzzle video game developed by Total Mayhem Games from The Netherlands, released for free on February 3, 2017, on Steam for PC. P1 goes back along the same path, asking P2 to pull the blue lever. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Put the crystals into the machine then move up the stairs and into the lab. Now player two must decide whether to sacrifice themselves or player 1. But opting out of some of these cookies may have an effect on your browsing experience. Yellow knight needs to spin once (to face forward) so we need . You see a lot of levers to open different gates. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. . On the left and right side of the wall you will find a note with combinations to solve the riddle. One of you will have to stand on the plate to open the gate, while the other leaves. One device with two slots and the other with three. Vi allego anche il collegamento alla recensione. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. Player 2 head back to where the red switch is and wait by the closed blue gate. One of you can collect paintings that depict strange animals. Face the audience and on your left will be a gramophone, interact with it. The stone must be taken. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. We had four kids and a grandpop living with us. Please Refer to Recipe for Disasters for more information. Assisted in escaping the Dungeon ..and didnt skip leg day. You missed quite a few lightswitches. PO = primaxiofilexo (two headed daisy). This trophy unlocks for choosing to sacrifice player 1. Giving PB, Place PB back into the mixer along with the yellow vial with the carrot (OX) this gives us a yellow vial with a blue carrot (AM). We Were Here Together 2019 Browse game Gaming Browse all gaming We Were Here Together - 100% Achievement Walkthrough AchievementSquad 319K views 2 years ago Elevator Mix-up! Can you ever truly escape?https://store.steampowered.com/app/1341290/We_Were_Here_Forever/. We have both traded places, send pictures and videos to each other, and still NOTHING. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. This means a second playthrough from chapter 5 will be needed as the other player as well as an additional 2 playthroughs of chapter 10 so both players get unlock the different endings. Now pick up the blue and nothing fuse and take it to the left of the previous coil. And hit the switch again. Step onto the second tile, which will bring up a third tile but do not step on it yet. The rooms of two players are connected by rails with trolleys. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Together. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Third space straight pipe rotate once right connecting left and right. Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun. Then head to the shelves. Now youve collect all 6 Books. Then exit and go up the stairs and to your right to get to the dynamite lift, get on top of the lift and wait. Remember the picture next to the entrance door. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Both players now need to head to the room with the map in it. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. Discovered a way through the abandoned mine. Player two should walk around the stairs to find the knight that is newly illuminated if it has a yellow banner behind it then pull the lever and player 1 will return to the button and press it once. Player 2 needs to pull the lever in front of this knight. Player 1 Turn around and go through the door. About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. This will allow the Peasant to enter the maze while the Lord watches on from above. We were here together| . Having entered the cave,activate the lever on the left in order for the mechanism to work. As Player 2 go down the corridor to the back of the knights pick up all the shields and the solution from left to right is dragon deer phoenix bear.
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