Cooking is so useless taking this for -6 will hurt your character. Pacifist, despite what it says, only makes you get 30% less experience with weapons. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. Take fast learner instead. The only opinion I disagree with is thin-skinned. Brave Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. This trait is pretty good for exactly the same reasons as underweight. Keep that in mind. Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. Though its hard to justify taking for 8 points. Runner: 3/5. Avoid. Unfit: Very low endurance, very low endurance regeneration. Lastly, the bonus that thick skin provides is so negligible that its not worth the points. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. Reduces risk of getting a cold by 90%! Under the hood . When choosing traits for a character, remember any skill (other than fitness and strength gets a permanent XP bonus (1- 75% 2- 100% 3+ 125% to that skill, as well as extra level(s.)). Probably gonna go back and alter some things. Axe and long blunt boosted, 2 great weapon choices. Still pretty bad for new players. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Just confirming what you stated about keen hearing. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. Oh, you mean in game? It helps peel away some of them from larger groups. As these two are pretty similar to each other i thought id bring them both under the same category. Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. the new exercise system introduced into the Build 41 version of the game, 10 best traits to take in Project Zomboid, How to Forage in Project Zomboid Build 41.60 (Search Mode), How to Stitch Wounds in Project Zomboid Build 41. Copyright 2023 Pro Game Guides. How did you find the list? .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} It's actually difficult to keep weight on my character with how much I jog around, which as I've found with the Minimal Display Bars mod, burns a ton of calories. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. I love claustrophobic. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. No one can fight . But even then, you dont have to read books too often when you are leveling your character. Quick question about the traits that reduce skills: If I have a skill that does First Aid -1 for example can it be completely reverted by just simply levelling First Aid? While water will shut off during the first month of the game, it's easy to find . Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Outdoorsman: I never take it. You should just rest when you get hurt and avoid combat for a few days so that your wounds can heal. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. Along with hunger and fatigue,. Expensive, prevents you from taking slow healer, mostly useless. Very useful for finding Axes and Sledgehammers. Thanks for posting your list! It's an absolutely amazing trait. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. https://discord.gg/theindiestone, Press J to jump to the feed. Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. You call it a "waste of points" yet for some reason still give it a 2. Panic while performing first aid isnt really an issue. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). It depends on whether youre doing MP or SP In general, Slow Healer, Prone to Illness, High Thirst and Weak Stomach are probably the free-est traits. Not worth 1 extra point. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} 4 points, too. Its also very cheap considering the bonus. Athletic 5; Strong 3. and our Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. Also makes vehicles louder. Although it seems daunting at first, a good source of water is really not that hard to come across. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Don't really need it if you have a profession that gives maintenance though. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). Only worth taking if you have slow modded vehicles. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. About 2 weeks? However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. High Thirst (water is trivial unless you have month-long drought) Underweight (just gorge yourself on perishable food before the power goes out) Hemophobic (just wash your clothes) Smoker (this is a positive trait disguised as a negative one) Prone to Illness (free points; just don't sit out in the rain naked for hours) Both farming and foraging are essential to long term play throughs but both those skills can easily be leveled up before you actually need them later on. For only 2 points this perk is a must-have. My opinions on each trait in the game I made in an ADHD fuelled frenzy. Positive Traits: Speed Demon 1/5 Waste of one point. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. You could start at 0 or 3 and level up to 4 or 6. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. This will get you killed. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. First Aider: also easy 1/5. Then you will already have a extra point or two into your category of choice from this. I really dislike playing with this perk, but it isnt entirely detrimental. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. The bonus to crafted structures is nice too but not a major selling point. A lot of people are happy being slowpokes. You character wont get panicked if they come to a fight, it will just slow the EXP gain. I don't understand why people like it. This trait would be a hard sell even as a negative. Grinding out strength and fitness is such a chore and almost impossible at the higher levels so Ill at least take either Strong or Athletic, if not both. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. Foraging is useful. Find the official Discord here: By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Basically 2 free points. 142. To achieve this, you will need to balance out positive traits with negative ones. HOWEVER, they can be overcome after a few months making them free points. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. Many people don't care about the lost time; at least for single player. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. Wakeful: 5/5 Less loss of fatigue and faster sleeping time. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. In order to survive, you do have to put in a little more effort, but you earn more points in return. I agree that dexterous is mandatory and I couldnt play without it. I mostly based the ratings on standard settings and aimed at new players. Both fitness and strength are very hard to level up. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. If that doesn't work then post the question. Useful for stealth, but you can always just stop moving to avoid making sound. One decent trait for getting a couple of points back is of course slow reader. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. Why the hell did i think writing this was a good idea this took like an hour fuck AAAAAAAAAAAAAAAA. Sunday Driver: 2. The XP boost to nimble is great, as it levels extremely slowly on its own. Agoraphobic is probably the worst of the two, but it is great when paired with adrenaline junkie. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. Want an overweight lumberjack? Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one.